
Splitgate 2 Brings High-Octane Portal Action Back With ‘Splitball’ Mode
Alright, let’s talk about Splitgate 2 . If you played the original Splitgate , you already know it’s like Halo meets Portal , but the sequel is aiming even higher. The team at 1047 Games is bringing back the same adrenaline-pumping, portal-hopping gameplay but with major upgrades, new game modes, and a fresh take on classic shooter mechanics. And the biggest highlight? Splitball , a brand-new spin on Capture the Flag that completely flips the script.
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So, for those unfamiliar— Splitgate is a fast-paced 4v4 arena shooter where players can place two portals anywhere on the map and instantly teleport through them. The result? A super-dynamic battlefield where you can outmaneuver enemies, pull off insane flanking moves, or escape tricky situations in ways no other shooter allows. Splitgate 2 is keeping that core but expanding the game with larger 24-player modes and better map designs that fully embrace portal-based combat.
But let’s get into Splitball . In most games, Capture the Flag is pretty straightforward—grab the enemy’s flag, bring it back to your base, and score. In Splitgate 2 , the devs found that the original Capture the Flag didn’t quite work with the portal mechanics—it was too easy to grab the flag and teleport instantly back to base. So, they reworked it. Now, instead of flags, you’re fighting over balls that need to be placed on podiums to score. The twist? You can steal balls back at any time, making every match a constant tug-of-war. No more easy victories—every point has to be fought for.
And here’s where it gets even crazier: Splitball takes inspiration from aerial dogfights—like Top Gun —where you’re constantly attacking and defending at the same time. You might score, but an opponent could instantly chase you down, kill you, and steal the ball back. That constant push-and-pull dynamic makes every second intense. Add portals into the mix, and you have a mode that’s unpredictable, fast, and absolutely chaotic in the best way possible.
But Splitgate 2 isn’t just about one new mode—it’s a complete overhaul. 1047 Games is focused on making every map, every portal placement, and every combat scenario more intentional. The first game had portal walls placed somewhat randomly, but this time, every angle and teleportation opportunity is carefully designed. They’ve also adjusted the time-to-kill (TTK) based on player feedback to make fights feel more balanced.
The biggest difference between Splitgate 2 and its predecessor, though, is how the developers are handling post-launch content. When the first game blew up in 2021, the team wasn’t prepared for its sudden success and struggled to keep up with player demand. This time, they’re fully prepared for a live-service model with constant updates, new maps, and fresh content every week. They don’t just want players to try Splitgate 2 —they want them to stick around.
The Splitgate 2 closed alpha is running from February 27 to March 2 on PlayStation 5, Xbox Series X|S, and PC, with the full release set for later this year, including versions for PlayStation 4 and Xbox One. If you’re into fast, competitive shooters that reward skill, strategy, and creativity, this is one game you don’t want to miss.
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