Hollow Knight: Silksong Adds Ultrawide Support Ahead of Launch
So here’s a neat bit of news that’s dropped right before the long-awaited launch of Hollow Knight: Silksong . After years of speculation, delays, and people half-joking that it had turned into vaporware, the game is finally landing—and it’s coming with something extra for players who’ve invested in fancy hardware. Yes, Silksong will natively support ultrawide monitors, stretching beautifully all the way up to the cinematic 21:9 format.
Now, this might sound like a small detail, and honestly, for the majority of players, it kind of is. Steam’s latest hardware survey shows that fewer than 4% of PC gamers actually use ultrawide displays. But here’s the thing—this is exactly the kind of attention to detail that makes PC gaming special. Supporting a niche group doesn’t just make the game prettier for them, it also shows that the developers at Team Cherry built Silksong with modern setups in mind, instead of leaving people to rely on awkward mods or hacks to stretch the screen.
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If you ever tried forcing ultrawide support into games that weren’t designed for it, you’ll know what happens. You can sometimes see bits of a level that were never meant to be visible, enemies stuck in animation limbo, or just broken edges that snap you right out of the atmosphere. By baking in proper support from day one, Silksong avoids all that, keeping its world polished and immersive no matter how wide your monitor is.
And this isn’t the only bit of good hardware news recently. Just days before this ultrawide update, Silksong was officially marked as “Steam Deck Verified.” That’s not entirely surprising since the original Hollow Knight ran beautifully on the Deck, but it’s still reassuring. It means you can jump into Silksong on Valve’s handheld right away, without worrying about glitches, awkward controls, or performance dips. Interestingly, the first game never properly supported the Deck’s 16:10 aspect ratio, so it’ll be worth seeing if Silksong quietly solves that too.
All of this is leading into tomorrow’s big moment—September 4th, when Silksong finally goes live. After years of waiting, teasing, and endless memes about its release date, the day is here. Whether you’re playing on a standard screen, a Deck, or an ultrawide setup that makes the game feel almost cinematic, the important part is that Team Cherry seems to have prepared for everyone.
So yes, the hardware bug has truly bitten Silksong , and in the best way possible. It’s not just about flashy new features—it’s about making sure this long-anticipated sequel arrives polished, modern, and ready to run on whatever setup you’ve got. And for fans who’ve stuck around through the wait, that’s a very welcome sign.
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