Hollow Knight: Silksong Finally Lands After Years of Anticipation
After years of speculation, countless rumors, and a community that turned waiting into its own kind of game, Hollow Knight: Silksong is finally here. Yes, the long-awaited sequel from Team Cherry officially launched on September 4, 2025, and the internet practically broke under the weight of demand. Steam, PlayStation, and even Nintendo’s eShop were struggling to keep up, with servers dropping in and out. That alone shows just how hungry fans have been for this release.
Silksong has arrived on a wide spread of platforms: PlayStation 5 and 4, Xbox Series X|S, Xbox One, PC, Linux, MacOS, and both the Nintendo Switch and the new Switch 2. This accessibility means almost no one is being left behind, and even those on older hardware can dive in without fear of missing out. The file size? A neat 8GB, making downloads relatively painless once the storefronts start behaving again.
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The price point has also been a pleasant surprise. At $19.99, €19.99, or ¥2300, Silksong feels like a steal—especially when the original Hollow Knight gave players upwards of eighty hours of content for a similar cost. Early impressions suggest that Silksong won’t be any smaller in scope. Over forty bosses, two hundred enemy types, and an enormous interconnected world have been promised. And this time, the spotlight is on Hornet, whose faster combat and fluid traversal already make the game feel sharper and more challenging.
What’s especially fascinating is the way fans kept the fire alive during the wait. Since Hollow Knight’s release in 2017, its sequel had been teased, delayed, and left shrouded in mystery. Some fans, like the creator behind “Daily Silksong News,” made entire channels around reporting the absence of updates—sometimes with a simple, blunt “No news today.” Others built communities around theories, fan art, and speculative discussions. In many ways, Silksong became a cultural phenomenon before it even existed, purely because anticipation stretched over so many years.
Now that it’s real, the hype has quickly turned into action. Players are already diving in, and for those with Xbox Game Pass, the game can be downloaded and played at no extra cost. The launch has been chaotic, but chaos here means success. Team Cherry, a tiny three-person studio out of Adelaide, Australia, has managed to shake the gaming world twice in less than a decade—a feat that’s rare even among major studios.
The most exciting part? Team Cherry has already teased that post-launch content is being planned. That means Silksong isn’t just a long-awaited payoff, but the beginning of another journey. After so much waiting, it almost feels surreal to say: Hollow Knight: Silksong isn’t a rumor anymore. It’s here, it’s real, and it’s shaping up to be every bit as monumental as fans hoped.
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