The Story of American McGee's Alice Sequel and EA's Rejection

The Story of American McGees Alice Sequel and EAs Rejection

The Story of American McGee's Alice Sequel and EA's Rejection

American McGee's Alice, released in 2000, was a dark take on Lewis Carroll's classic story of Alice in Wonderland. The game was a hit, and fans eagerly awaited a sequel. In 2008, American McGee announced his plans and numerous setbacks, EA finally rejected the proposal in 2021. In this article, we will explore the story of American McGee's Alice sequel and EA's rejection.

The Concept of "Alice: Asylum"

American McGee's "Alice: Asylum" was intended to be a prequel to the original game. It would have followed the story of a teenage Alice who is admitted to a mental institution after a traumatic event. The game would have explored the darker side of Alice's psyche and her struggles with mental illness. The game's storyline would have delved deeper into the roots of Alice's madness and explored the abusive and neglectful family life that contributed to her psychological issues.

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EA's Rejection

Despite years of development and numerous teasers, EA ultimately rejected the proposal for "Alice: Asylum" in 2021. The announcement was made by American McGee himself on his Patreon page. In the post, he revealed that EA had passed on the project, and the team behind it was "winding down operations." This came as a devastating blow to fans who had been eagerly anticipating the release of the game.

The Decade-Long Effort to Make "Alice: Asylum"

The rejection of "Alice: Asylum" marked the end of a decade-long effort by American McGee and his team to make the game a reality. The project had been in development since 2010 and had gone through numerous iterations and setbacks over the years. The team had tried multiple avenues to secure funding for the project, including crowdfunding campaigns and pitches to various publishers. However, despite the game's fan following and critical acclaim, none of these efforts were successful.

The Future of American McGee's Game Development Career

The rejection of "Alice: Asylum" also marked the end of American McGee's game development career. In a statement posted on his Patreon page, he revealed that he was stepping away from game development to focus on other projects. He thanked his fans and supporters for their unwavering support over the years and promised to continue creating content in other forms.

The rejection of "Alice: Asylum" was a heartbreaking end to a decade-long effort to bring the game to life. Despite the setback, American McGee and his team should be commended for their perseverance and dedication to the project. The game's fan following and critical acclaim are a testament to the impact that American McGee's Alice has had on the gaming industry. While the future of the game remains uncertain, fans can take solace in the fact that American McGee will continue to create content in other forms.

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