The Divinity Mystery That Just Changed the Game Awards Buzz

The Divinity Mystery That Just Changed the Game Awards Buzz

The Divinity Mystery That Just Changed the Game Awards Buzz

So, let me walk you through what has quickly become one of the most surprising pre–Game Awards twists this year. Just days before the show, the internet has been buzzing nonstop—rumors, leaks, wild theories, you name it. And right in the middle of all that chaos, a giant demonic-looking statue suddenly appeared in the Mojave Desert, heavily teased by Geoff Keighley himself through cryptic little nudges. Naturally, everyone started guessing it had something to do with franchises like God of War, Diablo, or even Elder Scrolls. But now, those early guesses have been shot down, and a much clearer picture is starting to form.

And that picture? It looks very, very Divinity.

Here’s the part that kicked everything into overdrive: three brand-new trademarks were quietly filed in Europe—one for a logo and two for matching icon-style designs, all unmistakably tied to the Divinity franchise created by Larian Studios. The logo blends the classic Divinity look with a refreshed, modern style, which is exactly the kind of signal you’d expect when something new is brewing, not just another remaster or rerelease.

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But the real “aha!” moment came when one of those icons was compared with the glowing symbol carved into that desert statue. The outline is almost identical. And when you overlay them? It’s nearly a perfect match. At that point, it stops feeling like coincidence and starts looking like someone at Larian is dropping hints with the subtlety of a dragon crashing through a window.

There’s still speculation around the third trademark image, but one theory points toward the Black Ring faction—specifically the God King, whose design lines up surprisingly well with the statue’s structure. Even insiders like Jason Schreier and Shinobi602 hinted the reveal would cater to fans of a specific studio or genre, which lines up perfectly with the Divinity crowd.

Now, here’s where things get interesting again. Larian’s publishing director did confirm that Divinity: Original Sin 3 is not in development. But since “Original Sin” is technically just a sub-series of the broader Divinity universe, that doesn’t rule out a brand-new mainline Divinity project. Considering Larian has been juggling some ambitious secret projects—like one codenamed “Excalibur”—it’s entirely possible they’re gearing up for a dramatic return to the universe that made them RPG legends long before Baldur’s Gate 3.

Fans have also noticed hints scattered across storefronts and ratings boards, from PS5 Pro tags to updated listings for Divinity: Original Sin II. All the puzzle pieces are lining up at the same time, and it’s hard not to see where they’re pointing.

So, while nothing is officially confirmed yet, the momentum is undeniable. A new Divinity game—something fresh, something big—seems more likely than ever. And with The Game Awards just around the corner, we may not have to wait long before this desert mystery officially steps into the spotlight.

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